Although the game is compatible with PlayStation VR, you can just play it 'normally' which I'd recommend if you're following a walkthrough and don't want an old crone occasionally screaming in your face. Loosely based on the film of the same name, Don't Knock Twice is a first-person horror adventure in which you try to protect your daughter from a demonic witch who has taken over your house and is trying to steal her away. Trophies: 29, Time to Platinum: 1 hour, Price: $19.99/£15.99, Walkthrough Each decision leads to two more binary choices, resulting in a total of 12 different outcomes, and if you're economical then you can collect them all in a couple of hours. Here you have three choices – strap on some barrels and jump in the sea, don't strap on some barrels and jump in the sea, or just hang out in the whale's belly with the ghostly girls you meet there. After exploring your home village and setting sail, you'll soon find your ship being swallowed by a whale in classic folklore style.
Unravel two trophies series#
Acting as the storyteller, you need to guide your three bearded, husky fisherman through a series of encounters spanning Scandinavian folklore, in what is essentially a Choose Your Own Adventure-esque branching narrative which ends where it begins to run on a constant looping journey. With its striking visual style, beautiful a cappella soundtrack, and cheeky sense of humour, there's much to love about Burly Men At Sea. Trophies: 25, Time to Platinum: 2 hours, Price: $9.99/£7.99, Walkthrough If you're having difficulty, the levels are randomly generated so keep trying until a simpler layout is produced. The only Trophy that offers much of a challenge is for collecting all 36 fragments and returning to the start in under six minutes, though once you've got the hang of the double jumps it shouldn't be too problematic. You'll also need to expire while carrying 1, 35, and 36 fragments in your possession, which is a somewhat frustrating requirement. Most of the Trophies involve dying, so you'll need to meet your demise at least once on each of the spikes, saws, and laser traps punctuating the levels. You play as Midnight, a small white square who must collect, you guessed it, 36 fragments at the behest of some slightly sinister looking furballs. There are many questions you'll ask yourself while playing 36 Fragments of Midnight – who are those hairy creatures you're helping? Why is there a timed challenge when each level is randomly generated? Is that really the entire game? Mercifully you don't have long to ponder these thoughts, as you can blitz through this basic platformer in around half an hour.